Souleon Storm
Introduction
Souleon storm is a new Game created using the CryEngine 2.
The Development team consists of 9 final-year Games students, with Jlim as their Team Leader,another designer, 5 artists and 2 programmers.
This game is a FPS arcade shooter, that will appeal to the casual gamers for its short levels, high replay factor and simple storyline. It will also appeal to Hardcore gamers, with the ability to set fast times and use the score system to upgrade weapons and abilities to be able to master the game on increasing difficulties. The gameplay will therefore feel like a mix between TimeSlitters and TimeCrisis.
Story
The simple story based on a 'Gift Taken Away' storyline, where an evil corporation called Neodyme have built huge sprawling cities to divide the classes of the rich, and enslaved the poor to the slum derelict shanty towns below. This gets worse for our merchant protagonist, as robots have now been sent down to the slums to kill all the poor people. Its up to you to escape the genocide, save your friends and take down the evil Neodyme.
Features
- fps arcade shooter gameplay
- time based
- score system
- sci-fi dark cyberpunk environments
- all custom props
- all custom weapons
- all custom characters
- possibly new HUD
Screenshots
Character Sandbox renders




By Jimmy Maidens and Peter Adamson
Weapon Concept Art and Sandbox renders






By Justin Lim, Matt Jones, Wayne Adams and Peter Adamson
UPDATE 21st JANUARY
Here is a selection of screenshots, showing the first batch of props imported into the engine. They appear more 20th century as the game starts in the slum derelic downtown areas.



pipes made tileable so they can form complex piping lines, and barrels (one of which might just explode!)


a shipping container with openable doors, and one of the more scifi props for later in the levels
props made by Justin Lim, Matthew Jones, Jimmy Maidens, Peter Adamson and Darren Pearson-Davies
UPDATE 27st JANUARY
Here is a selection of screenshots, of a WIP environment, with some building props, street props and concept of the neon lighting
as a university project, all props are custom made by our artists


mapped by Justin Lim

Work on SS has restarted and here are the latest WIP screenshots of the environment that i mapped yesterday :D
more updates to come in the next week, with more buildings, props and lighting added.
Also, the last pic shows a teaser at the gameplay and there will be some more videos to come showing off the new weapons

Also, the last pic shows more of the props that we have custom created

Here is the long awaited Video for the weapons and also shows a sneak peak of the gameplay (though some gameplay elements have been omitted from the demo such as the timer and score system)

Souleon Storm mod is a fasted paced action shooter.
You mission is to make it from one side of the city to the other in the fastest possible time, and with the highest score.
Video:
Crymod Download:
Souleon Storm
Features:
- Playable in Crysis and Crysis Wars
- Balanced best for Crysis
- 6 custom weapons
- 3 custom character AI
- Custom scifi city with many custom props
- Fast paced gameplay, that is short to complete, but addictive to beat your old scores
- Readme in download folder contains full install instructions
Screenshots:
Credits:
- Jlim - TeamLeader, models+textures, weapon animations, map designer, mission scripter
- Rob C - Lead Artist, models+textures
- Peter A - Assistant Artist, concept art, models+textures
- Jimmy M - Character modeller+rig, models+textures
- Matthew J - Graphics design, Models+textures
- Wayne J - Models+textures, tester
- Darren PD - Designer, Models+textures
- Farcryer - Weapon sounds, tester
- Nerv3 - Tester
- Zygurt - Tester
- ---___db___--- - Tester
















